Don't forget to change the base color if you use a custom texture. The EVAspace visor is colored in yellow by default. IVA : grey 40% (clear but you still see the reflections).TRR is provided with 3 visor textures with different transparency level This setting will affect how your visor custom texture will appear. You can also configure the color and the reflection color of the 3 visors. IVA Unsafe : In Vehicle, UnSafe (flying).IVA Safe : In Vehicle, Safe (landed or in orbit),.EVAground NoAtmo : Out Of Vehicle, On the Ground, Without Atmosphere,.EVAground Atmo : Out Of Vehicle, On the Ground, With Atmosphere,.You can assign one of these suits (and their elements, suit,helmet,visor and jetpack) for each of these situations : EVA Space : Used outside of Vehicle, in Space.EVA Ground : Used outside of vehicle, on the ground, without atmosphere.IVA : Used inside vehicle and outside of vehicle, on the ground, with atmosphere.Your kerbals have now 3 suits that are used generally this way : Make a MyTextureMod.txt file and rename it MyTextureMod.cfg and put this inside : You can make this "MyTextureMod.cfg" also by yourself, You just have to make 3 steps to make it ready for you :Ĭhange the name "MyTextureMod" by the one you want, It is now recommended that you use a different folder than TRR for your custom textures You can still replace these textures as you did before with Texture Replacer, but if you remove them, your game WILL crash. logoFullRed_alt : this is the custom logo at the main menu.Suit_EvaGround_Veteran_Default : this the veteran version of the EVAspace suit.Suit_EvaSpace_Veteran_Default : this the veteran version of the EVAground suit.Suit_Iva_Veteran_Default : this the veteran version of the IVA suit. ![]() TRR is provided with mandatory default textures.ĭON'T REMOVE THEM except for these 4 if you don't like them: You can find more informations on the custom head/suit set in the TRR_Guide Important Stuf
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